CommonEvent 111
Name = "Pocket Castle Maid"

  999([111])
  ShowTextAttributes(["People3", 5, 0, 2])
  ShowText(["\\n<Maid>My services are at your disposal.\nYou can warp within the castle from the party edit menu."])
  ShowText([""])
  ShowText([""])
  Script(["ex_choice_add(\"Edit party\",1)"])
  ScriptMore(["ex_choice_add(\"Register/Call party formation\",2)"])
  ScriptMore(["ex_choice_add(\"Access item storage\",3)"])
  ScriptMore(["ex_choice_add(\"Unequip non-party companions\",4)"])
  ScriptMore(["ex_choice_add(\"Remove gems from non-party companions\",5,"])
  ScriptMore(["\"s[7091]\",0)"])
  ScriptMore(["ex_choice_add(\"Teleport to front gate\",6)"])
  ScriptMore(["ex_choice_add(\"Board the MS Fish\",7,"])
  ScriptMore(["\"s[7068] and !s[449]\",0)"])
  ScriptMore(["ex_choice_add(\"Never mind\",8)"])
  Script(["ex_choice_show(0,11,[0,0])"])
  ConditionalBranch([1, 9, 0, 1, 0])
    GatherFollowers([])
    ChangeState([0, 1, 1, 1])
    Script(["call_party_edit"])
    RecoverAll([0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 2, 0])
    ShowChoices([["Call registered party", "Register party", "Do nothing"], 3])
    When([0, "登録したパーティを呼び出す"])
      Script(["SceneManager.call(Scene_PartyLoad)"])
      Empty([])

    When([1, "パーティを登録する "])
      Script(["SceneManager.call(Scene_PartySave)"])
      Empty([])

    When([2, "やめる"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 3, 0])
    CallCommonEvent([144])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 4, 0])
    PlaySE(["RPG::SE(@name=\"Sand\", @pitch=100, @volume=80)"])
    Script(["stand_members.each{|m|"])
    ScriptMore(["  m.clear_equipments"])
    ScriptMore(["}"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 5, 0])
    PlaySE(["RPG::SE(@name=\"Sand\", @pitch=100, @volume=80)"])
    Script(["clear_stone_no_actor_equip"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 6, 0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 15, 13, 2, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 7, 0])
    PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 724, 13, 24, 2, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 8, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
